C Programming

Register this course for $390
USA & Canada: +1 240-200-6131
International Call: +1 240-391-8360
9am-6pm DC time or 1pm-10pm GMT

Course Code: hsts-c29

Course Description

This hands on C programming course provides a comprehensive introduction to the ANSI C language, emphasizing portability and structured design. Students are introduced to all major language elements including fundamental data types, flow control, and standard function libraries. Thorough treatment is given to the topics of string and character manipulation, dynamic memory allocation, standard I/O, macro definition, and the C runtime library. The course explains the use of aggregate structures, unions, and pointers early on so the students can practice extensively in the hands-on labs. Structured programming constructs and varargs functions are also covered. Emphasis is given to the processing of command line arguments and environment variables so students will be able to write flexible, user-friendly programs. The course also includes coverage of portability tips drawn from experienced programmers working in production environments. Comprehensive hands on exercises are integrated throughout to reinforce learning and develop real competency.

You will learn:

  • Components of a C program
  • Using the C preprocessor
  • Using standard runtime libraries
  • Using make to build programs
  • Working with debugger utilities
  • Using data types, storage classes and scope
  • Using typedef to make code more readable and portable
  • Using operators and expressions
  • Working with conditional and looping constructs
  • Initializing a pointer
  • Accessing the value addressed by a pointer
  • Returning the value of a function
  • Declaring argument data types
  • ANSI function prototype syntax
  • Declaring and initializing arrays and multidimensional arrays
  • Using Strings and character manipulation
  • Declaring and instancing a structure
  • Defining a union
  • Accessing command line arguments and environment variables
  • C runtime library standard I/O functions

Course Prerequisites

Understanding of fundamental programming concepts.

Follow-up Course

Object Oriented Programming with UML Workshop

Class Info

Highlights

  • 10 sessions each 1.5 hours with hands-on training led by experienced instructors
  • Digital courseware and online course tracking
  • Final course project delivery
  • Certificate of Completion for each course
  • Session-based assignment

Enrollment Fee

In-person in DC or Online: $390 per course

Course Session Dates

Our courses are offered all year around. Upon registration we enroll you to the earliest available class but you can reschedule it free of charge.

Location

  • In Person at our office (1525 Newton St, NW, Ste 212 Washington DC, 20010) located 2 blocks from the Columbia Height metro
  • Private custom training on site or at your location
  • Project based training cn site or at your location

Time

  • In Person: 9AM-3:00PM (1 hour Lunch)
  • Private custom & project based training: your preference

Software Versions

Our classes are taught on the most current version of software whenever possible. To request a specific version, please Contact Us or call us at 240-200-6131


Course Outline

1- Overview of C

  • Operating System Independence
  • Design Goals and Capabilities
  • Flavors of C

2- Compiler Directives and the C Preprocessor

  • Compile-Time Directives
  • Use of typedef
  • C Preprocessor Syntax

3- Fundamental Data Types, Storage Classes, and Scope

  • Fundamental Data Types and Qualifiers
  • Constants and Strings
  • Storage Classes
  • Scope and Block Structure
  • Scope and Data Hiding
  • Data Initialization

4- Pointers and Dynamic Allocation

  • Advantages of Pointers
  • User of Pointers
  • Pointer and Address Arithmetic
  • Dynamic Storage Allocation
  • sizeof Operator
  • Double Indirection

5- Macros

  • Functions vs. Inlining
  • Purpose of Macros
  • Use of Macros
    • Making Code More Readable
    • Auto Adjustment of Compile Time Values
    • Conditional Compilation
    • Making Code Portable
    • Simplifying Complex Access Calculations
  • Advanced Micro Design Tips
  • Using Macros to Help Write Portable Programs
  • When to Use a Macro instead of a Function
  • Using Macros for Debugging

6- Arrays

  • Purpose of Arrays
  • Declaring an Array
  • Initializing an Array
  • Addressing Elements
  • Stepping Through an Array
  • Variable Size Arrays
  • Arrays of Pointers
  • Arrays of Strings
  • Passing an Array to a Function
  • Dynamic Memory Allocation
  • Multidimensional Arrays

7- Basic Formatted I/O

  • Standard I/O Library
  • Character Set Encoding
  • Standard Input and Output
  • Character I/O Functions
  • Formatted I/O Functions
  • String Constants

8- Program Debugging

  • Problem Analysis
  • Instrumenting with printif
  • Instrumenting with ctrace
  • The Purpose of Debuggers
  • How Not to Use Debuggers
  • Symbolic Debuggers

9- Operators and Expressions

  • Arithmetic, Logical, and Bit Operators
  • Precedence and Associativity
  • Assignment and Casting
  • The Conditional Operator

10- Flow Control Constructs

  • Conditional Constructs: if, switch
  • Looping Constructs: while, do, for
  • Programming Style

The following topics may be included at the discretion of your instructor.


11- Functions (Subroutines)

  • Purpose of Functions
  • Functions vs. Inlining
  • Automatic Variables
  • The Argument Stack
  • Passing By Value
  • Passing By Reference
  • Declaring External Functions
  • Function Prototyping
  • ANSI Prototyping
  • The _NO_PROTO Compiler Symbol
  • Varargs Functions
  • Passing a Function as an Argument
  • Designing Functions for Reusability
  • Calling a Function from Another Language
  • Returning a Dynamically Allocated Value Using Double Indirection
  • Casting the Return Value of a Function
  • Recursion and Reentrancy

12- Structures

  • Purpose of Structures
  • Defining and Declaring Structures
  • Accessing Members
  • Pointers to Structures
  • Dynamic Memory Allocation
  • Passing a Structure to a Function
    • As a Pointer
    • Passing the Actual Structure

13- Advanced Structures and Unions

  • Nested Structures
  • Arrays of Structures
  • Bit Fields
  • Unions
  • Linked Lists

14- C Runtime Library Standard Functions

  • Character I/O
  • Unformatted File I/O
  • Formatted File I/O
  • Math Functions
  • Miscellaneous Functions

15- Strings and Character Manipulation

  • Strings as Character Arrays
  • String Library Functions
  • Reading and Writing Strings

16- Accessing Command Line Arguments and Environment Symbols

  • argc and argv
  • Parsing Command Line Options
  • Accessing the Environment Array

17- Structured Programming

  • Structuring Code for Quality, Reliability, Maintainability
  • Designing for Modularity and Reusability

18- Advanced Programming Consideration

  • Writing Portable Code
  • Use of Macros
  • ANSI C Limits
  • Feature Test Macros
  • Client/Server Design
  • Performance Considerations
Register this course for $390